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Wishing to bring the war against Yuri to a quick conclusion, the Allies and Soviets consider joining forces. By orders from General Carville, the player goes to Sydney, Australia, where Yuri’s cloning facility is located, and promptly destroys Yuri’s cloning facility and the rest of his forces.Īfter a long war on two fronts the Soviets are defeated and Yuri's armies are now beginning to fall back. Now in a very desperate situation, Yuri plans to kidnap several world leaders and replace them with mindless clones loyal to Yuri.
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The Commander quickly goes to Egypt and frees Einstein before destroying Yuri’s Psychic Dominator and base there. In the midst of these great victories, Yuri has captured Professor Albert Einstein and is forcing him to work on the Psychic Dominator at a base near the Great Pyramid (called the "Large Pyramid" ingame) so it can come online sooner. No longer being forced to fund Yuri’s war effort, the CEO of the Massivesoft Corporation makes a "healthy donation” to the Allied war effort as thanks.
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The nuclear missile silo is quickly destroyed and the Massivesoft Campus is freed.
ADD YURIS REVENGE UNITS TO BASE GAME FREE
After receiving a plea from the CEO, General Carville, who is still alive in this alternate timeline, orders the player to free the Massivesoft Corporation and its CEO and to destroy the nuclear missile silo that Yuri had constructed in the city. With this vital loss, Yuri is forced to look for a new source of income, and finds the chairman of the Massivesoft Corporation (parodies of Bill Gates and the Microsoft Corporation, respectively) in Seattle. The Grinders and the rest of Yuri’s forces in the city are destroyed, liberating Los Angeles. The player is informed that Los Angeles has fallen under Yuri’s control, and Yuri is using his Grinders to slaughter the city's population for raw materials. The Soviets are caught by surprise by Allied reinforcements from the future and the Psychic Dominator under construction on Alcatraz island is destroyed.Īnachronistic map of Allied and Soviet nations Once enough power plants have been captured, the player successfully goes back in time, but arrives at the time that Soviet forces are first invading San Francisco. The player must capture power plants in the city to power up the Time machine. The Allied story begins with the player being sent to San Francisco to protect Albert Einstein's Time Machine, which the Allies plan to use to go back in time and prevent Yuri’s Psychic Dominators from ever coming online. Despite this, Yuri activates his other Psychic Dominators around the world and the majority of the planet quickly succumbs to Yuri's mind-control. The President immediately calls in an airstrike on the device, but all the attacking aircraft were shot down, although one crashes into the nuclear reactor on the island, causing the device to lose power and to not function. One of Yuri's Psychic Dominators is on Alcatraz Island in San Francisco, which Yuri activates just before ending his transmission to the White House. Yuri interrupts the briefing to explain how he plans to take over the world, telling the American President Michael Dugan that he has a network of Psychic Dominators around the world, which he is now beginning to reveal. The game begins with a presidential briefing in the White House concerning Yuri and how he has begun his take over of the world through mind control. These devices have the power to mind control everyone in the world. The plot is based around Yuri, the former head of the Soviet Psychic Corps, coming out of hiding to take over the world by using his Psychic Dominators. In Command and Conquer: Yuri's Revenge, the true story starts off assuming the Allies won in Red Alert 2.
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United States, Europe, Australia, Antarctica, Egypt, Russia, Moon